CardMancer: An Active-Time TCG Strategy Game
A downloadable game
CardMancer brings the compelling collecting and deck building of trading card games together with the intense action of active-time battles in an innovative strategy experience.
The gameplay begins with players' Heart Stones positioned at opposite ends of the Field, a dynamic Game Board composed of Elemental Tiles procedurally generated based on the battle's setting. Each player starts with 1 mana, allowing them to summon an initial monster. Immediately after summoning, and subsequently every half-second, a Monster can perform an action: using a move, attacking, or activating a skill. The objective is to maneuver opposing monsters towards the enemy's Heart Stone, inflicting damage until all its hearts are depleted, resulting in victory.
Key Features of CardMancer:
- Comprehensive card collecting, trading, and deck building mechanics
- Quest Mode, where defeated monsters remain permanently unavailable as players face a gauntlet of AI Opponents, culminating in a final Boss battle
- Summon Monsters, unleash their Skills by consuming Mana, manipulate the Play Field, reposition Units, and cast spells to buff allies on the Field
- A Mana System akin to Hearthstone, replenishing every minute during battles
CardMancer offers an unparalleled strategic experience, blending beloved trading card game elements with the intensity of active-time combat.
Status | In development |
Publisher | |
Author | Cairo Creative Studios |
Genre | Card Game, Adventure |
Made with | Unity |
Tags | 3D, Action RPG, Deck Building, Fantasy, Roguelike, Roguelite, Tabletop, tcg |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Mouse, Gamepad (any), Touchscreen |
Accessibility | Configurable controls, High-contrast, Interactive tutorial |
Multiplayer | Local multiplayer, Server-based networked multiplayer |
Player count | 1 - 2 |
Development log
- Devlog 1 - Action ImplementationsApr 04, 2024
- Big art update!Mar 11, 2024